Programming in Prolog
Originally published in 1981, this was the first textbook on programming in the Prolog language and is still the definitive introductory text on Prolog. Though many Prolog textbooks have been published since, this one has withstood the test of time because of its comprehensiveness, tutorial approach, and emphasis on general programming applications. Prolog has continued to attract a great deal of interest in the computer science community, and has turned out to be a basis for an important new generation of programming languages and systems for Artificial Intelligence. Since the previous edition of Programming in Prolog, the language has been standardised by the International Organization for Standardization (ISO) and this book has been updated accordingly. The authors have also introduced some new material, clarified some explanations, corrected a number of minor errors, and removed appendices about Prolog systems that are now obsolete.
The Paper Snake
Long out of print and unavailable to wider audiences, "The Paper Snake "is an essential work in Ray Johnson's oeuvre and the second title published by Dick Higgins' Something Else Press, in 1965. Johnson describes the book as "all my writings, rubbings, plays, things that I had mailed to [Higgins] or brought to him in cardboard boxes or shoved under his door, or left in his sink, or whatever, over a period of years." A vertiginous, mind-bending artist's book, "The Paper Snake" was far ahead of its time. In his essay "The Hatching of the Paper Snake," Higgins says: "I was fascinated by the way that the small works which Ray Johnson used to send through the mail seemed so rooted in their moment and their context and yet somehow they seemed to acquire new and larger meaning as time went along ... Since a book is a more permanent body than a mailing piece or even than our own physical ones, I could not help wondering what it would be like to make a new body for Johnson's ideas as a sort of love letter or time capsule for the future." A collection of letters, little plays, tid-bits, collages and drawings, "The Paper Snake" connects disparate elements to unbed fixed relationships and forge new systems of meaning by means of scissors, paste and the American postal system.
Intranet Performance Management
To avoid serious bottlenecks, components of the Internet and of intranets-such as servers, browsers, and the access networks-must be properly designed, implemented, managed, and monitored. Beginning with the basics, Intranet Performance Management sets forth the standards, methods, and tools that can simplify and unify systems and network management, avoid the seemingly inherent problems associated with them, and contain costs. In this book, world reknowned expert Kornel Terplan addresses: Proactive server, browser, and access network monitoring Managing and authoring home page content Traffic management and load balancing in the access networks Reviewing and evaluating usage statistics using log files These tasks-essential to the success of an intranet-require the active and diligent work of the management team. Effective performance of these tasks allows for the use of inexpensive browsers, facilitates education, and improves Internet culture and scalability.
David Linthicum s Guide to Client Server and Intranet Development
"Take Linthicum's warnings seriously . . . he's been through the fire!"-Rusty Weston, Senior Editor, PC Week. A renowned client/server expert provides state-of-the-art techniques for building client/server and intranet applications. In this valuable guide, client/server guru David Linthicum shows developers how to use cutting-edge development tools and techniques to build real-life business applications. The book provides step-by-step procedures for creating these applications, explains how to select the software and hardware that's right for your projects, and even provides guidelines on estimating project costs. This unique book covers client/server and network architectures, types of middleware, and development tools so you can determine the right approach to building a client/server or intranet system. Linthicum assesses dozens of tools by type, features, and specialization and provides detailed, step-by-step guidelines for creating the perfect solution. You'll learn how to form and test your final system and find expert tips every developer and application architect needs to work more effectively. In addition to providing recommendations, warnings, and case studies, Dave covers: * The latest client/server development tools and methods * Two-tier, three-tier, and multi-tier client/server development models and related technologies * Repository-driven development, programming languages, database connectivity, and middleware * The use of CORBA-compliant ORBs and the inner workings of Microsoft Active Platform * Next-generation application partitioning tools like Forte and Dynasty.
Multiprotocol over ATM
Andrew Schmidt A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de Multiprotocol over ATM Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.
The Legend of Zelda
Nintendo of America, Incorporated A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de The Legend of Zelda Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.
A powerful overview for technically savvy managers, entrepreneurs, and information professionals, this guide explores Intranets from the organization's point of view. Case studies sharpen the picture, and plenty of instructive diagrams and illustrations quickly make complex issues clear.
Clause and Effect
This book is for people who have done some programming, either in Prolog or in a language other than Prolog, and who can find their way around a reference manual. The emphasis of this book is on a simplified and disciplined methodology for discerning the mathematical structures related to a problem, and then turning these structures into Prolog programs. This book is therefore not concerned about the particular features of the language nor about Prolog programming skills or techniques in general. A relatively pure subset of Prolog is used, which includes the 'cut', but no input/output, no assert/retract, no syntactic extensions such as if then-else and grammar rules, and hardly any built-in predicates apart from arithmetic operations. I trust that practitioners of Prolog program ming who have a particular interest in the finer details of syntactic style and language features will understand my purposes in not discussing these matters. The presentation, which I believe is novel for a Prolog programming text, is in terms of an outline of basic concepts interleaved with worksheets. The idea is that worksheets are rather like musical exercises. Carefully graduated in scope, each worksheet introduces only a limited number of new ideas, and gives some guidance for practising them. The principles introduced in the worksheets are then applied to extended examples in the form of case studies.
Official Brave Fencer Musashi Strategy Guide
With full-color maps, secrets of the game direct from Square Electronic Arts, and bonus items for hardcore gamers, this title walks players through the funand excitement of Brave Fencer Musachi.
Prolog Programming in Depth
This text covers natural language processing in Prolog and presumes knowledge of Prolog, but not of linguistics. It includes simple but practical database query systems; covers syntax, formal semantics, and morphology; emphasizes working computer programs that implement subsystems of a natural language processor; features programs that are clearly designed and compatible with any Edinburgh-compatible prolog implementation (Quintas, ESL, Arity, ALS etc.); and contains nearly 100 hands-on Prolog programming exercises and problem sets.