GREP et InDesign CS3 CS4
«GREP» est un outil puissant qui permet la recherche et la manipulation intelligente de chaînes de caractères alphanumériques. Utilisé par les développeurs informatiques pour traiter du code, GREP a été intégré par Adobe dans InDesign depuis sa version CS3. En programmant des «Expressions régulières» spécifiques, il est ainsi devenu possible de faciliter la mise en page d’un texte en automatisant différentes fonctions, comme par exemple : appliquer de façon dynamique des styles de caractères, repérer des majuscules manquantes, supprimer des entrées identiques dans une bibliothèque, remplacer le format d’une date, traiter les sigles... Ce livre présente dans un premier temps la syntaxe GREP : fonctions, modes d’utilisation et comportements particuliers dans InDesign. L’ouvrage propose ensuite une quarantaine d’expressions régulières expliquées et commentées, prêtes à l’emploi ou pouvant servir de base au développement d’expressions adaptées à des besoins propres. L’ensemble est indexé pour permettre une recherche rapide des principales notions et des caractères spéciaux replacés dans leur contexte réel d’utilisation.
GREP in InDesign
Updated: June 2015. Author Peter Kahrel updated this Short Cut to cover InDesign CC. Several examples have been added, and most examples are now analysed in more detail. Updated: August 2010. Author Peter Kahrel updated this Short Cut to cover InDesign CS5. Updated: November 2009. Author Peter Kahrel updated this Short Cut to address typos and reader comments. GREP (short for "General Regular-Expression Print") is a powerful tool that lets you use wildcards ("jokers") to search and replace text. InDesign's GREP implementation can be used for text and also for formatting codes, finding patterns in text as well as literal text. GREP moves beyond the restrictions that hampered earlier InDesign search features, but unfortunately it does have the reputation of being difficult to master. As with many things, it can be challenging to learn, but, fortunately, a lot can be done with surprisingly simple expressions. The aim of this Short Cut is to show how to create simple but powerful regular expressions.
GREP in InDesign
Updated: August 2010. Author Peter Kahrel updated this Short Cut to cover InDesign CS5. Updated: November 2009. Author Peter Kahrel updated this Short Cut to address typos and reader comments. GREP (short for "General Regular-Expression Print") is a powerful tool that lets you use wildcards ("jokers") to search and replace text. InDesign's GREP implementation can be used for text and also for formatting codes, finding patterns in text as well as literal text. GREP moves beyond the restrictions that hampered earlier InDesign search features, but unfortunately it does have the reputation of being d.
The Ten Bamboo Studio
A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de The Ten Bamboo Studio Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.
Explains the meaning of idioms, metaphors, and figures of speech used in Matthew, Mark, Luke and John, and offers an introduction to each of the four Gospels
Maya Programming with Python Cookbook
Master complex workflows and conquer the world with Python and Maya About This Book Improve your modelling skills and reduce your scripting problems using Python in Maya Learn to communicate with web applications using Python for easier team development A quick and practical answer to every problem you can have whilst scripting in Maya with Python Who This Book Is For This book is for Python developers who have just started scripting with Maya. What You Will Learn Find out how to use Python scripting to automate tedious tasks Create functional user interfaces to make scripts easy to share with others Add new functionality to Maya via the power of scripting Import and export arbitrary data into and out of Maya Improve your workflow, and that of your team Create custom create custom controls to make rigs that are easy to work with Implement a system to render 3D assets for isometric games Use script jobs to trigger actions automatically in response to user interaction Open a command port to allow other applications to communicate with Maya In Detail Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build. Style and approach This book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
In the noble tradition of Jaron Lanier's You Are Not a Gadget (Penguin, 2011), Curtis White's We, Robots takes the radical position that maybe we shouldn't cede every bit of control, humanity, and decision making to technology, and that the techno-futurists in our mix have things dangerously backwards. What a notion! In this sharply argued and rousing book, White not only attacks the technology-loving establishment, but offers a beautiful and essential alternative.
Design of Highway Bridges
Up-to-date coverage of bridge design and analysis— revised to reflect the fifth edition of the AASHTO LRFD specifications Design of Highway Bridges, Third Edition offers detailed coverage of engineering basics for the design of short- and medium-span bridges. Revised to conform with the latest fifth edition of the American Association of State Highway and Transportation Officials (AASHTO) LRFD Bridge Design Specifications, it is an excellent engineering resource for both professionals and students. This updated edition has been reorganized throughout, spreading the material into twenty shorter, more focused chapters that make information even easier to find and navigate. It also features: Expanded coverage of computer modeling, calibration of service limit states, rigid method system analysis, and concrete shear Information on key bridge types, selection principles, and aesthetic issues Dozens of worked problems that allow techniques to be applied to real-world problems and design specifications A new color insert of bridge photographs, including examples of historical and aesthetic significance New coverage of the "green" aspects of recycled steel Selected references for further study From gaining a quick familiarity with the AASHTO LRFD specifications to seeking broader guidance on highway bridge design—Design of Highway Bridges is the one-stop, ready reference that puts information at your fingertips, while also serving as an excellent study guide and reference for the U.S. Professional Engineering Examination.
The Memory of Place
The Memory of Place offers a lively and original intervention into con temporary debates within "place studies," an interdisciplinary field at the intersection of philosophy, geography, architecture, urban design, and environmental studies. Through a series of provocative investigations, Trigg analyzes monuments in the representation of public memory; "transitional" contexts, such as airports and highway rest stops; and the "ruins" of both memory and place in sites such as AuschWitz.